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Mortal Kombat 3 Ultimate Hack
SmokeДата: Вторник, 01.05.2012, 05:17 | Сообщение # 1


 Get Serious!
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Mortal Kombat 3 Ultimate Hack


 

 


Над хаком работали: r57shell, Smoke, Nemesis_c
Приятной игры играющим, конструктивная критика приветствуется

v 0.6 (8.03.2013) / любой из патчей ставится на ром Ultimate Mortal Kombat 3 (U) [!].bin:
Скачать .xdelta патч (2,31Mb) (скачать патчер)
Скачать .exe патч (4.64Mb)
Скачать .ips патч (4.64Mb)
Скачать пропатченный ром (Download rom) (5,95Mb)





 
MKPrinceДата: Воскресенье, 10.11.2013, 04:19 | Сообщение # 181


 
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Guys, one particular infinite needs to be fixed, its the crouching LP infinite in the corner, unlike the arcade version of UMK3 where after the third crouching LP you are pushed back, on the Genesis version of MK3 & UMK3 you are not pushed back and can do this forever, also I think Human Smoke was missing his other popup dial-a-combo, HK or LK, D+LP, D+HP, Mileena's nail split fatality will crashed the game when performed on the Kombat Temple & The Lost World stages stage, other than some minor glitches and such, everything is peachy
 
r57shellДата: Воскресенье, 10.11.2013, 05:12 | Сообщение # 182


 
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Цитата MKPrince ()
I think Human Smoke was missing his other popup dial-a-combo, HK or LK, D+LP, D+HP

Already added. Wait next version.
Цитата MKPrince ()
Mileena's nail split fatality

Already fixed.
There is bunch of another fixes.
Цитата MKPrince ()
Guys, one particular infinite needs to be fixed, its the crouching LP infinite in the corner

I'll take it in consideration :D


Мальчик, девочка... какая в жопу разница..
 
MKPrinceДата: Среда, 13.11.2013, 13:51 | Сообщение # 183


 
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Thanks r57shell, so are all the finishing moves are going to appear like they did in the arcade version of UMK3 and MKT for Rain & Noob Saibot, just curious?

Добавлено (13.11.2013, 13:51)
---------------------------------------------
Also will the missing kombat kodes be added as well?

 
r57shellДата: Среда, 13.11.2013, 17:39 | Сообщение # 184


 
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Цитата MKPrince ()
Thanks r57shell, so are all the finishing moves are going to appear like they did in the arcade version of UMK3 and MKT for Rain & Noob Saibot, just curious?

They will, but not sure in next version. ATM we have only Noob Saibot fatalities, but as they looks in MKT.
And, animalities but they needs remastering.

Цитата MKPrince ()
Also will the missing kombat kodes be added as well?

I think, we can make it but now there is other plans...

MKPrince, post all differences that you know about.
Just, because we don't know everything.

Most cool updates: optimization fixes!!!
Now you can do Nightwolf two axe combo with air kick! In any area!
It is realy awesome.


Мальчик, девочка... какая в жопу разница..
 
MKPrinceДата: Четверг, 14.11.2013, 10:49 | Сообщение # 185


 
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R57shell, you want me to post differences between the arcade version of UMK3 & the genesis version of umk3 like missing kombat codes, stuff like that?

Сообщение отредактировал MKPrince - Четверг, 14.11.2013, 11:04
 
r57shellДата: Четверг, 14.11.2013, 14:03 | Сообщение # 186


 
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Let's start with differences only in fight(combos, finishing moves, specials) and vs codes.
Reports about bugs in same areas in our hack would be nice too.


Мальчик, девочка... какая в жопу разница..
 
Nemesis_cДата: Четверг, 14.11.2013, 14:06 | Сообщение # 187


 
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Nemesis was here crazy
 
MKPrinceДата: Четверг, 14.11.2013, 14:06 | Сообщение # 188


 
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Ok, I got you!! & lol at Nemesis

Сообщение отредактировал MKPrince - Четверг, 14.11.2013, 14:08
 
r57shellДата: Четверг, 14.11.2013, 14:18 | Сообщение # 189


 
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There is a lot of specials, combos finishing moves, It is realy difficult to check all of them...
And, there is many values to check: distance (finishing moves), input sequence, damage (specials/combos), stamina steal...
Timeouts to suppress infinite.


Мальчик, девочка... какая в жопу разница..
 
MKPrinceДата: Четверг, 14.11.2013, 15:52 | Сообщение # 190


 
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I sure that all the combos are now correct, as far as finishing moves go, the only finishing moves that was edited in the Genesis version of UMK3 that difference from the arcade are Kitana's Kiss Of Death(in the arcade version the victim is stretched three times before exploding, while in the genesis only the head is inflated and the victim floats up and explode) and Scorpion's Pack Attack(the arcade version Scorpion takes his victim back to his lair where he or she is beaten to death by other Scorpion clones, the genesis version your taken back to the lair, set on fire and explode), also it looks like Mileena's Nail Split Fatality is missing some animation frames, the nails don't stick to the victim, instead they act like bullets and go thru them and she isn't shown putting back on her mask afterwards, just go into her win pose, also some characters are missing body parts during there finishing moves(like MK3 Sub-Zero ice break fatality & Cyrax's Helicopter Slicing fatality)

Also there were some kombat codes that not only didn't carry over from the arcade version of UMK3, but from the genesis version of MK3 as well:

Arcade UMK3
999-999 - Show what revision you have, example UMK3 version 0.6
300-300 - Silent Kombat, music is turned off

Kombat Zone: Once entered correctly you are warped to that zone with the text showing at the bottom: Kombat Zone:_____________
091-190 - Bell Tower
077-022 - The Bridge
933-933 - Scislac Busirez (Ermac's Portal aka The Lost World)
666-333 - Graveyard
330-033 - Jade's Desert
004-700 - Kahn's Kave
880-220 - Kahn's Tower
600-040 - Kombat Temple
050-050 - Noob's Dorfen
820-028 - Pit III
002-003 - River Kombat
343-343 - The Roof
666-444 - Scorpion's Lair
123-901 - Soul Chamber
079-035 - Street
880-088 - Subway

Now I don't believe there isn't a Kombat Zone code for The Bank or The Hidden Portal from MK3 so one would have to be made for them if you will add the kombat zone codes.


Text: (displays a little message)
717-313 - Rain can be found at the graveyard
Missing Genesis Kombat Codes From MK3

006-040 - Tournament Mode(Score To Settle) now it's make perfect sense for this code to be added back since you guys brought back Endurance Mode

667-438 or 667-000  - Timer Disabled

Text Messages:
987-666 - Hold flippers during casino run
929-646 - Bad Luck

Now I just found today a glitch the kombat code No Patience(494-494) in both the hack & original Genesis version of UMK3, this code makes the timer go VERY FAST, after using this code the clock will continue to run fast until you hard reset the game

Well that all that I know is missing from the game, hope you guys decide to add them :)


Oh forgot about Ermac's fireball, it hits low in the Genesis version UMK3, which makes it impossible to duck because it will still hit you even when ducking, it should hit high like in the arcade version of UMK3


Сообщение отредактировал MKPrince - Четверг, 14.11.2013, 16:01
 
r57shellДата: Четверг, 14.11.2013, 17:56 | Сообщение # 191


 
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Цитата MKPrince ()
the nails don't stick to the victim

only this is fixed :)
ok good bunch of info.


Мальчик, девочка... какая в жопу разница..
 
MKPrinceДата: Понедельник, 18.11.2013, 08:00 | Сообщение # 192


 
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Kitana
Her throw move need remastering when performed on Sheeva & her animality need remastering and her
Kiss Of Death Fatality was edited in this version, could the original fatality be done in the genesis
version?



Reptile
All good, just need his animality remastered like in UMK3 arcade



Sonya
Just need her friendship from the arcade version of UMK3



Jax
All good

Nightwolf
Unlike in the arcade version of UMK3, his shield doesn't repel against Scorpion or Human or Robot Smoke
harpoon move in the genesis version, thus making the move useless against them, needs to be corrected.

Jade
Not a big deal, but Jade is missing just two little animation parts of her win pose, one when she
steps into the pose and the other when her staff turns from pupple to gray, and during her friendship,
her staff is missing sound when she bounces on it, other that she is fine.

Scorpion
Just missing one final animation sprite in his toasty Fatality and his second fatality(Scorpion Pack) was edited
in the Genesis version, if possible could the original fatality be done in the genesis version?


Rain
His lightning strike move is very broken in this game, because you can infinite off of this move alone, was
much slower in the Snes version of UMK3 and MKT, could his lightning move be slowed down?

Kano
All good

Mileena
Other than what I reported earlier she is good

Ermac
Just need his fireball corrected, it's hits low, making it impossible to duck it and the missing
scream sound from the victim during his second fatality & his friendship from MKT

Classic Sub-Zero
Just need to show text "Sub-Zero Wins Fatality" after the blackout Fatality is performed just like the arcade,

other than his other missing finishing moves and a possible changed to input code for his friendship and
he is good to go

Sub-Zero
Just missing the body parts from this second fatality


Noob-Saibot
Just need his Teleport Fatality touch up a bit and his friendship from MKT

Human Smoke
I think you already took care of what he is missing

Sektor
Just needs his animality remastered, seems unfinished

Sindel
If you can make come from under the ground after her animality is performed like in the arcade version of UMK3 and MKT

and her missing sound "That was fun" after she kicks the ball during her friendship she is all good

Stryker
If possible just needs his friendship from the arcade version of UMK3


Cyrax
Just missing body parts from the victim exploding during his self destruct fatality and body parts from the victim
during he heli-chopper fatality



Kung Lao
Missing his correct hat fatality animation


Chameleon
All good

Kabal
All good

Sheeva
Just needs her animality remastered

Shang Tsung
Missing the soul animation part in fatality 2


Liu Kang
All good

Robot Smoke
All good

And the only other thing is that if you can make the losing character changed directions during the time of Finish Him or Her
so you can perform a finishing move from either side of the victim and also adding back the warning sound to the clock when time
is running out


Сообщение отредактировал MKPrince - Вторник, 19.11.2013, 16:38
 
Nemesis_cДата: Понедельник, 18.11.2013, 13:25 | Сообщение # 193


 
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Kitana's kiss - Kitana's kiss -we can do new stretched sprites, but we can't do it PROGRAMMaticlty

Reptile animality - graphics ready. work on programming

Sonya arcade friendship - i think we will made this.

Nightwolf shield - we need to think about it

Jade - your link is broken... and I did not understand anything debile

Scorpion fatality - we will think about this

Цитата MKPrince ()
could rains lightning move be slowed down?

this is not necessary. a second player can block the second zipper.

Classic Sub fatality - ok

Sub zero unmasked - we cant do more body parts..

Noob & human smoke animality, friendship, fatality... - in progress

Sindel - ok

Stryker friendship - its impossible, but we thinking about this ))

Cyrax - we cant do more body parts..

Kung Laos hat - i dont know... i need to ask r57shell

Цитата MKPrince ()
Sheeva Just needs her animality remastered

why? whats wrong?

Shang Tsung - i dont know about this
 
r57shellДата: Понедельник, 18.11.2013, 15:16 | Сообщение # 194


 
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Цитата Nemesis_c ()
Kitana's kiss - i think we can made this (we can do new stretched sprites, but we cant do this programmatically )

Nemesis_c mean we can't stretch sprites programmatically. But I mean we can make fatality if we have stretched sprites

Цитата Nemesis_c ()
we cant do more body parts..

you are wrong.

Цитата MKPrince ()
Sheeva Just needs her animality remastered

Цитата Nemesis_c ()
why? whats wrong?

You don't know because it's already fixed :)

Цитата Nemesis_c ()
i dont know... i need to ask r57shell

you know nothing :D

I don't want to commentate all things, and recomend to do you so.
Many of them is already known bugs, like sindel win stance after Animality and Kung Lao missing fatality animation.
Just, want to say, that if something will be fixed, then it will be in changelog or in "new changes".

Thanks for report.
And... by the way, there is some fixed things that you have not mentioned as bugs :)

Hmm... MKPrince, do you know something about Mercy and Animality done by computer? Is it happens? May be computer can make animality after player Mercy or something else?

Цитата MKPrince ()
And the only other thing is that if you can make the losing character changed directions during the time of Finish Him or Her
so you can perform a finishing move from either side of the victim

O_o As far as I know, there is only one finishing move that you can't perform from other side, and it is PIT. Anything else SHOULD work ATM.
If not so, then IT IS BUG, NEEDS REPORT.


Мальчик, девочка... какая в жопу разница..
 
Nemesis_cДата: Понедельник, 18.11.2013, 16:26 | Сообщение # 195


 
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Цитата r57shell ()
you know nothing :D

Shao Kahn says that you suck
 
MKPrinceДата: Вторник, 19.11.2013, 16:59 | Сообщение # 196


 
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Nemesis I edited my post showing Jade's win pose animation & Scorpion's missing sprite for his toasty fatality, and this is the soul sprite missing from Shang Tsung's second fatality , after the green goo consumes the victim, the soul floats up while the victim body falls to the ground in a puddle, and when referring to Sheeva's animality I was talking about the version of the game that I have, after I seen in your lastest videos on Youtube I see now that's it's been fixed and No r57shell I have yet to see the computer performed an animality in one player mode, maybe in demo mode, but it's rare, the only other glitch I could think of besides Kitana fan toss glitch(when the opponent is hit by this move, along with there scream comes the sound of there main projectile move, but you may already have fixed it too) is fighting the computer in Endurance Mode, I know to have to be quick with holding the buttons to make computer player 2, I know that if your not quick the game will go into 1 player mode with hearing the phrase "toasty" for every match.  I'm glad to hear about adding everyone stretched sprites for Kitana's Kiss Of Death fatality, I understand you can't program it like the arcade, but I hope you get it is close as possible, hope you can do the same with Scorpion's Pack Fatality, also will Scorpion & Human Smoke will be getting there "Get Over Here" phrase?

Сообщение отредактировал MKPrince - Вторник, 19.11.2013, 17:15
 
r57shellДата: Среда, 20.11.2013, 02:51 | Сообщение # 197


 
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Just tested MKT on PSX (PlayStation One) and just curious.
WHY there is bugs with distances in new fatalities.
Tested: http://redump.org/disc/759/, and http://redump.org/disc/469/ dumps (it is hashes only, I have downloaded from other sites)
So it is NTSC-U version 1.0 and 1.1 (latest as I know).
In both versions Smoke MK2 animality works in same distance as Kitana animality. (little step from "close") >>><Z.
Same bug with Noob Saibot animality, its distance "close", and therefore bugs with animation. <><>Z.
Same bug in v 1.0 with Classic Sub-Zero fatality, its distance "close", and enemy just stick in air.v>>>X
hmm but in v 1.1 enemy "lands" right in place.
wait, in v 1.0 it is bug in corner. close distance it's OK.
EDIT: Scorpion's vv^Z distance is MAD too. (in v 1.1) (far away)

So, I think, we will make distances that we like, because distances in MKT (PS1) for new finishing moves just MAD.


Мальчик, девочка... какая в жопу разница..
 
lindoloroДата: Пятница, 29.11.2013, 02:51 | Сообщение # 198


 
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what is a function of this cheat?

(A B A C A B B A B A C A B B A B A C A B B A B A C A) in killer codes

names and music only?¿
 
r57shellДата: Пятница, 29.11.2013, 03:15 | Сообщение # 199


 
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Interesting interpretation :)
It is just
A: n times
B: m times
C: d times
I think it's some kind of date.
I don't know.


Мальчик, девочка... какая в жопу разница..
 
lindoloroДата: Пятница, 29.11.2013, 03:25 | Сообщение # 200


 
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mike lisa prudence yoicie felicity ?¿

Добавлено (29.11.2013, 03:25)
---------------------------------------------
https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-frc3/p480x480/1483147_469893143119775_416835850_n.jpg

 
r57shellДата: Пятница, 29.11.2013, 04:07 | Сообщение # 201


 
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I know, but I don't have a clue.

Мальчик, девочка... какая в жопу разница..
 
MKPrinceДата: Пятница, 29.11.2013, 04:44 | Сообщение # 202


 
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A, B, A, C, A, B, B is the blood enable code for Mortal Kombat 1 for Sega Genesis, what is this?

I just performed it, it this code in the original Genesis version of UMK3 or did you guys add it r57shell?

Добавлено (29.11.2013, 04:37)
---------------------------------------------
funny, now I can't get it to work anymore

Добавлено (29.11.2013, 04:39)
---------------------------------------------
How did you find it Lindoloro?

Добавлено (29.11.2013, 04:44)
---------------------------------------------
Now I understand, if you messed up, you have to exit Killer Kodes and go back and put the code in again, and its in the original Genesis version of UMK3 too, how did you find it Lndoloro?

Сообщение отредактировал MKPrince - Пятница, 29.11.2013, 04:27
 
lindoloroДата: Пятница, 29.11.2013, 05:05 | Сообщение # 203


 
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a guy told me  
and work in original game 
WTF!!!????

Добавлено (29.11.2013, 05:05)
---------------------------------------------
R57Shell How fix a kitana friendship in ultimate mortal kombat 3 original?

 
r57shellДата: Пятница, 29.11.2013, 07:23 | Сообщение # 204


 
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from our hack changelog (in topic header)
Menu killer codes:
secret option - without changes

So, it was here, and we know about, as I said, this works like this:
Цитата r57shell ()
It is just
A: n times
B: m times
C: d times

All you have to know is n, m, d. No more comments about it, I said all I know.
Edit: 12.10.4

Цитата lindoloro ()
R57Shell How fix a kitana friendship in ultimate mortal kombat 3 original?

for what purpose? As I remember, just swap kitana fan special and friendship moves in movelist.


Мальчик, девочка... какая в жопу разница..
 
Nemesis_cДата: Пятница, 29.11.2013, 12:35 | Сообщение # 205


 
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Цитата lindoloro ()
what is a function of this cheat? (A B A C A B B A B A C A B B A B A C A B B A B A C A) in killer codes names and music only?¿

для вызова имен достаточно нажать 13 раз A и 4 раза C. кнопка B не требуется.
Об этом писал еще GManiac давным-давно.

Цитата GManiac
Для MK3 и UMK3 есть ещё секрет в Killer Codes, но он обеспечивается не комбинацией, а счётчиком: при нажатии A он увеличивается на 100, B - на 10, C - на 1. Когда он равен 1304, код срабатывает. Числа в десятичной системе. Когда заходим в Killer Codes, счётчик обнуляется.
 
Nemesis_cДата: Пятница, 29.11.2013, 12:39 | Сообщение # 206


 
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Цитата GManiac
Mortal Kombat 3

Записаны номера битов кнопок.
Известный код ABBADABBADUU, набирать при логотипе MK3, когда звучит гонг. Адрес $4E946.
Известные коды ACUBUBAD, BADLADCRUD, CRALAUCRALAU, набирать на титульном экране. Адрес $4F2B8.


Цитата GManiac
Ultimate Mortal Kombat 3

Записаны номера битов кнопок.
Известные коды ACUBUBAD, BADLADCRUD, CRALAUCRALAU, набирать на титульном экране. Адрес $5D738.
Известный код ADALARCUL, набирать на титульном экране. Адрес $5D865.
 
lindoloroДата: Суббота, 30.11.2013, 11:13 | Сообщение # 207


 
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interesting

Добавлено (30.11.2013, 11:13)
---------------------------------------------
in a 4th fight  vs sub zero in first  column maybe others.  don't appear "fighter name wins" - "Finish him" and no time for fatalities
jaja my English is really bad

 
MKPrinceДата: Суббота, 30.11.2013, 13:59 | Сообщение # 208


 
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ADALARCUL, I couldn't get this one to work and Mileena is missing her 22% Sai Combo from her movelist, the combo is X,X,^+A,v+A
 
r57shellДата: Суббота, 30.11.2013, 21:16 | Сообщение # 209


 
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Цитата MKPrince ()
ADALARCUL

Input on Start Game/Options screen.
It is original cheat for all rows, but somehow they forgot to remove other 3 cheats from mk3 so they works too.
Or... may be this cheat purpose was to open all 3 rows but they didn't done cheats input row by row as we do.
I think so.

Цитата MKPrince ()
Mileena is missing her 22% Sai Combo from her movelist, the combo is X,X,^+A,v+A

Hmm... Interesting.
Strange that it's missing in our movelist but there it is.


Мальчик, девочка... какая в жопу разница..
 
MKPrinceДата: Понедельник, 02.12.2013, 10:42 | Сообщение # 210


 
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I was just thinking about Cyber-Sub-Zero, I saw the video on Youtube of Nemesis playing as him I notice that he picked Classic Sub-Zero(Masked) to play as him, now I understand that  he is a extra character and you guys are doing all the work, but from a story standpoint I think it would make more sense to have Sub-Zero(Unmasked) be the one you picked to play as him since that's the Sub-Zero the Lin Kuei wants to capture and turn into a cyborg for breaking their sacred code of honor.

Only a suggestion, not a demand

Добавлено (02.12.2013, 10:42)
---------------------------------------------
Guys, are you thinking about once the game is fully finished to open a site on here or a place like hacking-cult.org dedicated to the game and explaining all of changes and other stuff like the addition of Cyber Sub-Zero & Chameleon, the return of Sheeva, etc?


Сообщение отредактировал MKPrince - Понедельник, 02.12.2013, 10:45
 
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